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 Captain/Vice Captain Limiter

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DarkMaster

DarkMaster


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Number of Posts : 863
Age : 39
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Job/Interests : That's Officer DarkMaster to you, buddy.
Quote : I'm afraid of the dark.
Registration Date : 2010-07-18

Captain/Vice Captain Limiter Empty
PostSubject: Captain/Vice Captain Limiter   Captain/Vice Captain Limiter I_icon_minitimeWed Jun 27, 2012 8:05 pm

Ladies and Gentlemen, The long over due Limiters have finally been revealed. After much discussion and bouncing of ideas between one another, we've have finally established a limiter system for Captains and Vice Captains. A high-medium-low system will be used for the limiter. To further elaborate, the high would be your highest stat, mid=second highest, and low=lowest stat. "Technique" is omitted from the limiter as it is pretty much intelligence. Only Captains and Vice Captains will be affected by this, so if you are a rank 6 or higher shinigami and hold the 3rd seat or lower for your respective squad, you will not have the limiter placed upon your body when traveling to The Living World. With the H-M-L system, the character's highest stat takes the biggest hit, with medium next and lowest taking the least. Each rank is limited differently from 6-11.

Rank - X = H, M, L

Rank- 11 = 40, 35, 20
Rank- 10 = 35, 30, 20
Rank- 9 = 30, 25, 15
Rank- 8 = 25, 20, 15
Rank- 7 = 20, 15, 10
Rank- 6 = 15, 10, 10



Example
Unrestricted Captain (Rank 9)


Spirit power: 30
Speed: 75
Tech: 15
Fighting skill: 40

Restricted Captain (Rank 9)

Spirit power: 15
Speed: 45
Tech: 15
Fighting skill: 15




The example above shows that speed was the highest stat, therefore demanded the highest deduction from the H-M-L chart (Rank 9 = 30, 25, 15) while Spirit power took the lowest deduction and Fighting skill taking the secondary deduction. At no point will Tech ever need a deduction even if it were to have been the highest stat. Any extra stat points achieved through training threads will not be affected as well.

To remove the limiter one needs to have it approved. One must request for approval IC.

Pre-approved = No authorization required (This will be rare since the enemy will probably be unknown at the time.)
Sanctioned Missions = 2 posts (This will likely be the case with most authorized travels to Earth by Captains and Vice Captains.)
Unsanctioned Missions = 4 posts (Obviously this would take the longest to approve seeing as a Captain/Vice Captain shouldn't be on Earth in the first place.)

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